The 2015 release introduced specific tools to manage these meshes more effectively:

Navigate to 3D > New Mesh from Layer > Mesh Preset .

You can add third-party meshes by placing Collada (.dae) files into the Presets\Meshes folder within your Photoshop application directory. Texturing and Rendering

Within the Properties panel, you can adjust the Extrusion Depth , Twist , and Taper of your mesh to warp the preset shape.

Sphere, Cube, Cone, Pyramid, Cylinder, and Torus (Donut). Real-World Objects: Soda Can, Wine Bottle, and Ring.

A new feature for this version that allows you to reduce the polygon count of a mesh. This is critical for improving performance when dealing with high-resolution models.

Photoshop CC 2015 includes that serve as the building blocks for 3D compositions: