The Prism starts each scenario by choosing a "Mode" (a persistent card that grants permanent buffs). When you use a Transfer ability, you swap places with one of your active summons. The summon is removed from the board, and you teleport to its hex.
The Prism is one of the most mechanically unique classes in , often described as a "brain in a jar" or a digital consciousness that transfers between various robotic bodies . With a complexity rating of 5, this class requires careful planning to master its Transfer mechanic and summon-based ecosystem. Core Mechanics: The Transfer System frosthaven prism guide
Managing multiple active summons to control the board and deal chip damage. Arcing Generator, Machine Bolter, Toxin Distributor The Prism starts each scenario by choosing a
Force Field is often preferred for its tanking and mobility utility, providing a reliable way to soak damage while you set up your summons. The Prism is one of the most mechanically
There are two main ways to build the Prism, though many players find success with a hybrid approach. Build Type Key Level 1 Cards

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