: These jobs increase your max stamina and provide food, which is essential for survival.
: Once you have enough Charisma and intelligence, move into Apprentice Alchemy . It is one of the most profitable paths and eventually allows you to craft Empowerment Pills to boost stat gains. The Late-Game Powerhouses: Mastery Professions
: Always include Resting in your schedule to recover stamina. As you upgrade your home, the cost of activities decreases, allowing you to work more days between rests. immortality+idle+guide+work
: It's a great secondary activity to keep your money buffer high, preventing "death by thugs" when you run out of taels.
: Reaching 100 points in lore (Wood, Leather, Metal, or Alchemy) unlocks Master Professions . These jobs pay significantly more and allow you to craft high-tier equipment that provides massive lore experience compared to basic work. Optimizing Your Work Schedule : These jobs increase your max stamina and
How many have you completed so far in your current run?
: A common mid-game strategy for alchemists is a ratio like 19x Alchemy, 1x Resting, 1x Politics to maintain both money and stamina. : Reaching 100 points in lore (Wood, Leather,
: Focus on unlocking Auto-equip and Auto-merge for gear (usually around 8888+ in relevant stats) so you can focus on cultivation while your work runs in the background. Work-Related Progression Milestones Priority Task Core Skill to Level Recommended Home Early Survive & Beg Dirty Shack (stops robberies) Mid Unlock Alchemy Intelligence / Lore 10k Tael House (better recovery) Late Master Professions Specific Lore (Wood/Metal) 100k Tael House (Kitchens/Stamina) Expert Tips for Faster Growth