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Combat uses a power charge mechanic where every punch or dodge consumes energy, preventing "stun-locking" and requiring players to manage their robot's stamina.

Players can build their own robots with over 100 million possible combinations of parts and equipment.

Robots have specific body parts that can be targeted and eventually broken off, significantly hindering their ability to block or attack. Between rounds, players can enter a "repair round" to fix one damaged component.