In 2010, it broke further ground by becoming the first PS3 game to support , running at 720p at 60fps for each eye (120fps total). Core Gameplay Mechanics

The game updates the classic Stardust formula from the Amiga era. You pilot a ship around the spherical shield of five different planets, battling asteroids and enemies sent by the evil Professor Schaumund.

Released in June 2007, Super Stardust HD was a visual showcase for Sony's then-new console. It was one of the few early titles to run at a native , handling over 10,000 active objects and 75,000 particles simultaneously without slowdown.